Newest FilesThis is a 10gb expanding VMWare disk image. I plan t... This project was based on the popular weekly superpa... |
thenerd
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I think I will leave it up to the developers, what they decide to do next. Better to support their running projects now. Than sooner they are finishing their projects they sooner they will likely start on new projects. As I know there are not that much developers in the community. Some of them are excellent but they need their time. |
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MaxOS
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I think 3d acceleration would be good. I would love to see Haiku's own implementation rather than a port but that might not be feasible. Heh, I don't understand. OpenGL ( and Mesa too) is multiplayer standard. Own? What this means? Personally I'd still gladly contribute to a flash-bounty, and from what I've read I think it shouldn't be impossible to port the "swfdec" opensource flash implementation. So. It's good idea. I favour and I am ready to contribute. Whatever. Probably however it stays us to wait from this Hardware 3D with one year ( maybe it then will be already Haiku Beta R1) PS. Someone compiled already port of webkit on Haiku from gcc4 ( this should be now main "branch" Haiku)? |
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thenerd
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aphex
said:
karl
said:
| I'd be in favour of the documentation and flash bounty, but not so much the 3D one given you'll need to raise probably at least $2000, and there aren't any developers available. If there were a suitable developer that someone could find that would say, raise x amount of money and I'll do it, then that would be ideal to start a 3D bounty. I'll open the other two in the next week, or if opinions differ, I'll open up a 3D one as well, I just don't see it going anywhere anytime soon. | |
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emitrax
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Documentation requests on top of my head are: - HowTo use UI Layout. - HowTo use BMessage: what are BMessages and how to send and receive them. - HowTo use Replicants: what are replicants. How to make your application Replicant-capable. How to be able to "contain" a replicant (perhaps showing a container replicant apps). - ... I know the BeBook explains this stuff, but the BeBook is more an API reference than a howto. In fact all this documentation, should include sample working code. |
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MaxOS
said:
karl
said:
karl
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emitrax
said:
| As for the documentation, I think the goal of each Howto should be to provide an exhaustive resource about the document topic (Replicants, UI Layout, BMessages, UI in general, Audio|Video Media Nodes etc.), along with working (sample) code. The format of the document shouldn't be a problem, as long as it is easily convertible to another format. I'd say HTML pdf (thus printable) should be ok. The most important thing (IMHO) is that the author does not make any assumption about the reader being familiar with BeOS. | |
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MaxOS
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anders
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Is it really a good idea to set up a bounty specifically for Gnash and Firefox? IMO swfdec and the native webkit browser seems more promising in the long run. I'd propose either a bounty for any of the two flash implementations, or a bounty for swfdec. In both cases I think webkit is more relevant than Firefox. |
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MaxOS
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If only source code would be public, we will can make on webkita plug-in, however if it mind about swfdec: [urlhttp://blue-gnu.biz/node/53] "How does Gnash compare (in your view) to other Flash clients? Gnash is the most advanced of any of the free Flash players. Swfdec also handles YouTube video, but is less focused on general flash playingcompliance." |
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karl
said:
| Please read up on why gnash may not be a good idea... http://www.haikuware.com/forum...upport#288 | |
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MaxOS
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anders
said:
MaxOS
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Ok. But: ad1. We don't no what is truth, Gnash use ACC and Haiku support this... ad2. I hear on this subject different opinions, however with advantage, that this Gnash is better ad3. Well, Haiku is MIT (LGPL, GPL, MIT, this all depends from programmers) Swfdec seems me generally it is less popular from Gnash, it can more slowly develop and more slowly to repair bug Whatever, maybe this way: Flash Bounty. Porting Gnash 0.8.2 or Swfdec 0.6.6 for Haiku Bounty is on same player as well as prepared plug-in to Firefox'a. Deadline for bounty 9 months. |
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anders
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Is it really a good idea to specify certain versions? Don't we want a port that is kept up to date with coming versions? Also I'm sceptical to the Firefox port. I'd much rather see flash working in webkit, though I suppose it will become available to all browsers on Haiku once it's ported. However I think that if we should focus on a certain browser, it should be on the webkit-based one. |
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MaxOS
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anders
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I don't think it matters much what web broswser we have today. The relevant questions is what web browser we want to premiere in the future. But maybe we shouldn't focus on any browser at all. Maybe the ported flash implementation could be wrapped in a kit? Bounty for flash kit? Should be ported in a fashion that makes it easy to keep in sync with the latest versions. It would be nice to hear the opinion of a developer though. |
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MaxOS
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MaxOS
said:
OK gentlemen , do not to enlarge and to wait in infinity on opinions. Let's make this. Flash Bounty. Porting Gnash 0.8.2 (or newest) or Swfdec 0.6.6 (or newest) for Haiku Bounty is on same player as well as prepared plug-in to Firefox'a or Webkit port. Deadline for bounty 12 months. |
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thenerd
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karl
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