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Thursday, 25 June 2009 08:51
- HaikuTwitter Alpha2 (rev. 76)
fixed the crash with no login settings! thanks.
By pistooli - HaikuTwitter Alpha2 (rev. 76)
Cool going to test it soon. Thanks!
By pistooli - Wormux 0.9.1
So... I put your libjpeg version into /boot/common/lib and all worked as expected! thanks Max! I will update my libpack soon
By michaelvoliveira - HaikuTwitter Alpha2 (rev. 76)
Hmm... I created a new one because I didn't know if everyone was interested in installing infopopper, but I guess they could compile it without infopopper support themselves if they need to (Made a comment about it in the Makefile). What do you think? EDIT: Just came to mind that it's available from code.google.com, so you can go ahead and delete it) :) Thanks!
By martinhpedersen - HaikuTwitter Alpha2 (rev. 76)
Do you want me to delete the 63 version here?
By karl - HaikuTwitter Alpha2 (rev. 76)
Updated to revision 76, the issue should be fixed now:)
By martinhpedersen - ColorBalls
so, the download is the latest v0.7.1 again
By pistooli - BeVICE
sound does not appear to be working, otherwise, great fun... :)
By pistooli - HaikuTwitter Alpha2 (rev. 76)
I installed r71 HaikuTwitter + Curl (with installoptionalpackages) but upon launching HT, it crashes as long as you don't specify your login info (and you have to be fast to do so, or it crashes) once the login info is setup, it is fine.
By pistooli - HaikuTwitter Alpha2 (rev. 76)
Oh yes, that would be great!
By pistooli - HaikuTwitter Alpha2 (rev. 76)
That would be awesome! I really miss that in Haiku, an integrated notification api.
By martinhpedersen - Xerces C++ 3.1.0
Yeah, thanks for this port. I have a feeling it's a bit more stable than the one I provided with HaikuTwitter :)
By martinhpedersen - PowerManga
I use a p4 with a Radeon card, no hardware acceleration supported. I use Haiku GCC4 Hybird. I just downloaded the game Powermanga... a SDL Game... together with the SDL Game Libs. Now this game is playable... but it behaves not lieke in R5 or Zeta. The time I got hit by an objekt I have to press the move-button twice to get control of the space ship again. That is like I said not the case with R5 or Zeta, where i can just hold down the button to move no matter I got shoot or have a collision wit...
By BrunoBratwurst - HaikuTwitter Alpha2 (rev. 76)
+1
By MaxOS - Wormux 0.9.1
hehe, yep
By MaxOS - HaikuTwitter Alpha2 (rev. 76)
This is pretty neat! Reminds me we should probably include InfoPopper in Haiku. Thanks for coding this app!
By stippi - Wormux 0.9.1
your last 2 comments?
By karl - Wormux 0.9.1
done, Karl can you remove my two last post?
By MaxOS - Wormux 0.9.1
attention: I upload bad file and I try now upload correctly version.
By MaxOS - Wormux 0.9.1
two cases for Wormux 0.9.1: on latest version of Haiku -with libjpeg 7 - we need old libjpeg 6 (http://rapidshare.com/files/363230223/libjpeg.so.zip.html - unzip to /boot/system/lib) michael: maybe you can compile libpack on newest version Haiku with new libjpeg - this may be a solution but this is only a assumptions. Wormux 0.9.1 requires further - except libpack gcc4 - with HaikuPorts: gettext, curl and link with freetype.so on freetype.so.6.
By MaxOS - HaikuTwitter Alpha2 (rev. 76)
Hmm... Mine only provides the lib (libxerces-c-3,1.so), could it be the include files?:o
By martinhpedersen - HaikuTwitter Alpha2 (rev. 76)
hmm what's the difference between the xerces in this archive and this one: http://www.haikuware.com/directory/view-details/development/class-libraries/xerces-c++-310 The above is 115mb, your archive is 7mb.
By karl - ColorBalls
nope this is 0.7 I will upload again 0.7.1 soon (the difference is not that big actually), but still
By pistooli - Wormux 0.9.1
;)
By MaxOS - Wormux 0.9.1
Update to 0.9.1?
By michaelvoliveira
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