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 Nov.20
Driver for Broadcom 570x 10/100 Ethernet Driver.
 Nov.16
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 Nov.12
About Photograbber:
PhotoGrabber ha...
 Nov.11
Driver for Broadcom 440x 10/100 Ethernet Driver.
 Nov.09
This is a 10gb expanding VMWare disk image. I plan t...
 Nov.09
About IPW2100:
Driver for Intel(R) PRO/Wireless...
 Nov.09
Attansic L2 FastEthernet adapter:
Driver for At...
 Nov.09
About Pegasus BeOS Driver:
Pegasus BeOS driver....
 Nov.08
SLFFEA stands for San Le's Free Finite Element Ana...
 Nov.08
Aladdin is a computational toolkit for the interac...
 Oct.28
Qonk is a small space build-and-conquer strategy gam...
 Oct.25
This port is based on the work done by Takashi Toyos...
 Oct.25
These are the icons Haiku comes with converted from ...
 Oct.17
This project was based on the popular weekly superpa...
 Oct.16
The MUSCLE system is a robust, somewhat scalable, cr...
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Written by Karl vom Dorff
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We'd like to congratulate Michael Lotz (mmlr) for winning June's Thank You Award for his recent contributions to Haiku; funds are on their way! Thanks for voting, and see you all again in two months!

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Written by Karl vom Dorff
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I've been approached recently by two community members about starting some new bounties.
1) Documentation bounty:
Developer emitrax writes - "Documentation is as import as code, if not more. As Haiku is getting closer and closer to R1, the need of documentation is increasing, as new curious developers (who does not know BeOS) wants to have a look at Haiku and it's API, either to start contributing at a kernel level or start developing an application for it (even though there are many (OLD) BeOS R5 applications out there).
The best way to welcome new developers, and to make their development life easier, we (haiku fans) need to provide them good documentation.
Now, since most of dev are already busy coding, the best way (IMHO) is to provide a little incentive (e.g. bounties) to start writing small howto about UI, sockets, FS API, Replicants and much more. Since we are talking about relative small documents, bounties shouldn't be more than 50-100 €.
2) Hardware 3D Acceleration:
User MaxOS likes this idea from Haiku's 2008 GSOC list - "Design or port an existing 3D driver interface. See for example the
Gallium3D project. Another option is to write a compatibility layer to
load binary Linux 3D graphics drivers. There should probably still be
our own 3D acceleration API for drivers.'
* Skill set: graphics drivers, API design"
From the community, what do you think the targets should be for these bounties? Should we attempt to seek out a developer/writer for these bounties before collecting money? Other comments/ideas???
*Update...
tonestone57 and Philippe Houdoin give a fair assesment as to why such a bounty wouldn't be a good idea at this time. You can read about that here.
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Written by Karl vom Dorff
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Time flies by! It's already time to think about some new candidates for our Thank You Award.
Thankfully, Humdinger reminded me of this month's award, and he's suggested the following:
1. Michael Lotz (mmlr)
He's working on many, mostly low-level, parts for Haiku. As Haiku's
compiler guru he kept gcc2 usable for so long and was paving the way to
the recent gcc2/4 mixture. Recently he enabled OHCI and is now working
on the last missing features to complete Haiku's USB support.
2. Gerald Zajac
He's working on a very important aspect of the OS: drivers. He recently
provided a driver to power S3's Trio 3D, Trio64, Virge and Savage
cards. Next he'll work on ATI's Rage128 and Mach64. With his work many
shelved computers could make a nice comeback with Haiku.
3. François Revol (mmu_man)
I'm not sure what the current state of Haiku regarding ppc is, but I regularly see commits by mmu_man regarding this architecture. I'm sure if Haiku ever does make it to ppc, it'll largely be thanks to him. He's also been steadily working on a usb webcam addon, amongst other things like posix compatibility.
4. Stefano Ceccherini (aka Jack Burton), for his work on: BMenus and related classes, Terminal's revamp, and the rest of his work.
5. Tako Lansbergen (0033) For his excellent work on bringing a very much needed native development IDE to Haiku (Niue).
Please leave us some comments with who you'd like to see here as a nominee ( with why you believe so). The poll will begin on May 27th.
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Written by admin
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We've added a new IRC chat client to the website. Mibbit is Ajax based, very lightweight (easy to configure and setup), and not like the Java applet that was on here before (will work on BeOS/Haiku). So, if you're not at your personal computer and need to chat on #haiku or #haikuware, just point your browser to our chat page.
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Written by Dennis d'Entremont
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It's been a while, but there is finally a new episode of the Haiku Podcast available.
Once again, yours truely (TheNerd) is co-hosting alongside Sikosis. This time around we discuss the Google Summer of Code, Pinneaple News (software), BeServed code being donated to Haiku and many other items.
Drop by the site, give the episode a listen and make sure you tell your friends :)
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Written by Karl vom Dorff
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Announced yesterday, Haiku Inc. and its volunteers are starting a fundraising campaign (May 15th - 29th) in order to raise money to fund student developer projects that would benefit Haiku. Similar to the GSOC, several students who applied to do Haiku projects for GSOC and weren't selected, applied for Haiku's own summer of code!
The stipends (if fulfilled) are $2500. Haiku is asking community members, corporate entities, and anyone with an interest in Haiku to donate. You can read more about the applicants and their proposals at Haiku's website, and make a donation there, or from the module on the right hand side of our website. Excellent endevour, hope it works out!
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