LDMud is a Mud gamedriver in the LPMud family; more specifically it is an improvement of the old 'Amylaar' LPMud driver.
This
is the LDMud 3.2.9 gamedriver, compiled for BeOS. The binary archives
contains the executables for PowerPC resp. Intel x86, compiled for
cross-compat mode and compat mode, as well as documentation. The
sources are available in a separate archive.
Newer versions of the driver exist as source only, as I no longer have the means to compile it for BeOS.
LDMud is an improvement of the old LPmud gamedriver, originally written
by Lars Pensjø and Jörn Rennecke, with contributions from many others.
LDMud is a project to modernize, or at least clean up Amylaar's LPMud
gamedriver. Primary goals are full documentation, a commented source
body, and out-of-the-box support for the major mudlibs. Of course, bug
fixes and small enhancements will find their way into the driver during
this time, but bigger enhancements are at the moment of secondary
concern.
This is a slow burn project, as I work on it whenever I have time, so I
won't make any promises about what I'm going to do beyond my primary
objectives and what not. Nevertheless don't hesitate to send me your
ideas, wishes, bug reports, or even code with useful additions. I will
at least add them to the distribution archive so that everybody can
profit.
Variation description:
This is the last officially released 'stable' version of the driver.
Details about this version:
The release of LDMud 3.2.9 took longer than expected, as one of the
goals was to make as error free as possible. In addition, numerous
features have been added to aid in the development of mudlibs, while
taking care not to break existing code. For a complete list of the
changes, please refer to release page.